GTNH Configurations Additional Mods falsepatternlib-mc1.7.10-1.12.2.jar laggoggles-mc1.7.10-4.17.0.jar spark-forge1710-1.10-SNAPSHOT.jar Server Configurations CodeChickenCore config/CodeChickenCore.cfg @@ -34,7 +34,7 @@ #If set to true, creepers will not destroy landscape. (A version of mobGriefing setting just for creepers) environmentallyFriendlyCreepers=false #If set to true two adjacent water source blocks will not generate a third. - finiteWater=true + finiteWater=false #Set this to true to use the pre1.5 lava textures replaceLavaFX=false #Set this to true to use the pre1.5 water textures Forestry config/forestry/common.cfg @@ -60,7 +60,7 @@ mobs { # [default: false] - B:disable.butterfly=false + B:disable.butterfly=true } GregTech config/GregTech/Pollution.cfg @@ -2,7 +2,7 @@ pollution { # if true, enables pollution in the game. [default: true] - B:"Activate Pollution"=true + B:"Activate Pollution"=false # Pollution Amount for Advanced Coke Ovens [range: -2147483648 ~ 2147483647, default: 80] I:advancedCokeOvenPollutionAmount=80 Inventory Bogo Sorter config/bogosorter.cfg @@ -45,10 +45,10 @@ I:dropoffPacketThrottleInMS=500 # Time quota for drop-off in milliseconds. [range: -2147483648 ~ 2147483647, default: 1] - I:dropoffQuotaInMS=1 + I:dropoffQuotaInMS=50 # The radius (in blocks) around the player to scan for drop-off targets. [range: -2147483648 ~ 2147483647, default: 4] - I:dropoffRadius=4 + I:dropoffRadius=8 # Render a highlight on eligible drop-off containers. [default: true] B:dropoffRender=true @@ -59,6 +59,9 @@ Barrel Drawer Crate + Cabinet + Counter + Fridge > # Enable the drop-off button in the player inventory. [default: true] Server Utilities serverutilities/server/ranks.txt @@ -1,33 +1,50 @@ // For more info visit https://github.com/GTNewHorizons/ServerUtilities [player] +priority: 1 default_player_rank: true power: 1 -serverutilities.claims.max_chunks: 100 -serverutilities.chunkloader.max_chunks: 50 +serverutilities.claims.max_chunks: 1000 +serverutilities.chunkloader.max_chunks: 500 serverutilities.homes.max: 1 serverutilities.homes.warmup: 5s serverutilities.homes.cooldown: 5s -serverutilities.homes.cross_dim: false +serverutilities.homes.cross_dim: true +serverutilities.back.cooldown: 5s +serverutilities.back.home: true +serverutilities.back.warp: true +serverutilities.back.spawn: true +serverutilities.back.tpa: false +serverutilities.back.rtp: true +serverutilities.back.respawn: true +serverutilities.back.infinite: true +serverutilities.back.back: false +serverutilities.back.tp: false +serverutilities.back.warmup: 5s +serverutilities.warps.cooldown: 1m +serverutilities.warps.cross_dim: true +serverutilities.warps.warmup: 5s [vip] +priority: 2 power: 20 serverutilities.chat.name_format: <&bVIP {name}&r> -serverutilities.claims.max_chunks: 500 -serverutilities.chunkloader.max_chunks: 100 +serverutilities.claims.max_chunks: 5000 +serverutilities.chunkloader.max_chunks: 1000 serverutilities.homes.max: 1 serverutilities.homes.warmup: 0s serverutilities.homes.cooldown: 1s -serverutilities.homes.cross_dim: false +serverutilities.homes.cross_dim: true [admin] +priority: 3 default_op_rank: true power: 100 serverutilities.chat.name_format: <&2{name}&r> -serverutilities.claims.max_chunks: 1000 -serverutilities.chunkloader.max_chunks: 1000 +serverutilities.claims.max_chunks: 10000 +serverutilities.chunkloader.max_chunks: 10000 serverutilities.claims.bypass_limits: true serverutilities.homes.max: 1 serverutilities.homes.warmup: 0s serverutilities.homes.cooldown: 0s -serverutilities.homes.cross_dim: false +serverutilities.homes.cross_dim: true serverutilities/serverutilities.cfg @@ -60,7 +60,7 @@ B:display_file_size=true # Enables backups. [default: true] - B:enable_backups=true + B:enable_backups=false # Max size of backup folder in GB. If total folder size exceeds this value it will delete old backups until the size is under. # 0 = Disabled and backups_to_keep will be used instead. [range: 0 ~ 2147483647, default: 0] @@ -92,7 +92,7 @@ commands { # [default: true] - B:back=false + B:back=true # [default: true] B:backup=true @@ -119,7 +119,7 @@ B:heal=false # [default: true] - B:home=false + B:home=true # [default: true] B:inv=true @@ -164,7 +164,7 @@ B:spawn=false # [default: true] - B:tpa=false + B:tpa=true # [default: true] B:tpl=true @@ -203,10 +203,10 @@ B:log_teleport=false # Print more errors. [default: false] - B:print_more_errors=false + B:print_more_errors=true # Print more info. [default: false] - B:print_more_info=false + B:print_more_info=true # Enables special debug commands. [default: false] B:special_commands=false @@ -216,7 +216,7 @@ general { # 'max-tick-time' property introduced with Minecraft 1.8. Stops the server if a game tick is taking too long to process # Default value: 0 (off) [default: true] - B:enable_max_tick_time_property=true + B:enable_max_tick_time_property=false # Backports 1.20's 'pause-when-empty-seconds' server property # Default value: 0 (off) [default: true] @@ -274,7 +274,7 @@ B:command_permissions=true # Enables Ranks. [default: true] - B:enabled=false + B:enabled=true # Adds chat colors/rank-specific syntax. [default: true] B:override_chat=true @@ -339,13 +339,13 @@ > # Enables chunk claiming. [default: true] - B:chunk_claiming=false + B:chunk_claiming=true # Enables chunk loading. If chunk_claiming is set to false, changing this won't do anything. [default: true] B:chunk_loading=true # Disables player damage when they are stuck in walls. [default: false] - B:disable_player_suffocation_damage=false + B:disable_player_suffocation_damage=true # List of items that will have right-click function disabled on both sides. # You can use '/inv disable_right_click' command to do with from in-game. Storage Drawers config/StorageDrawers.cfg @@ -47,8 +47,8 @@ controller { B:enabled=true - I:maxDrawers=50 - I:range=4 + I:maxDrawers=100 + I:range=8 } trim { Thaumcraft: config/Thaumcraft.cfg @@ -148,7 +148,7 @@ I:aspect_total_cap=500 # 0 = normal, -1 = easy (all research items are directly purchased with RP), 1 = Hard (all research items need to be solved via the research table) - I:research_difficulty=1 + I:research_difficulty=-1 }